View Full Version : NoLimits Competition, Round 4 Voting
Michael
11-10-2008, 06:03 PM
Good luck to all entrants. 197
Remember, you must have No Limits to vote in this poll.
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Akiro
http://i177.photobucket.com/albums/w234/Millennium-Mike/Akiro.png
ArrowOwnzU
http://i177.photobucket.com/albums/w234/Millennium-Mike/ArrowOwnzU.png
Mayoki
http://i177.photobucket.com/albums/w234/Millennium-Mike/Mayoki.png
Renegade
http://i177.photobucket.com/albums/w234/Millennium-Mike/Renegade.png
T-TimeKSU
http://i177.photobucket.com/albums/w234/Millennium-Mike/T-TimeKSU.png
Thrill Reconnoiter
http://i177.photobucket.com/albums/w234/Millennium-Mike/ThrillReconnoiter.png
thedeadfrog
http://i177.photobucket.com/albums/w234/Millennium-Mike/thedeadfrog.png
mayoki
11-10-2008, 06:38 PM
Uhm, I accidentally voted for myself... Is there a way you can remove that?
Michael
11-10-2008, 06:39 PM
No, but it's perfectly allowed. I still wouldn't advise it to any of the other entrants though...
thedeadfrog
11-10-2008, 06:43 PM
Whoa, what a weird picture of my coaster!
Also, how can you prove that someone doesn't have NoLimits?
I'm saving my vote 'till the end. I enjoy breaking ties.
Michael
11-10-2008, 06:44 PM
There isn't a way, just don't be a d*****-bag :)
Renegade
11-10-2008, 07:36 PM
Here comes my critique (watch out, I'm pretty picky):
Akiro- A little bit too rough. Not realistic at all. Way to many trains too.
ArrowOwnzU- It was "ok," but it was a little bit too jerky. It's probably because you split up the track segments too much. While it is smart to split up your track segments, you don't want to go overboard with it.
Mayoki- Like ArrowOwnzU, you split up your track segments too much. Plus, it was just plain jerky. I was flying all over the place. Also, don't use tires. Wooden Coasters don't use tires, they just rely on gravity to the work.
Renegade- OMG! INCREDIBLE! 5 BILLION STARS! :p
T-TimeKSU- I liked it. Only a few rough spots. But, like Mayoki, don't use tires!
Thrill Reconnoiter- That was the best one out of all of them! Very smooth (not totally though), layout was pretty good, and no tires!
thedeadfrog- I died. Both my vertical and lateral g's turned to red at least once. Plus, the brake run, station, and lift hill were not straight.
So all in all, Thrill Reconnoiter gets my vote! But great job everyone! :)
mayoki
11-10-2008, 07:48 PM
Here comes my critique (watch out, I'm pretty picky):
Akiro- A little bit too rough. Not realistic at all. Way to many trains too.
ArrowOwnzU- It was "ok," but it was a little bit too jerky. It's probably because you split up the track segments too much. While it is smart to split up your track segments, you don't want to go overboard with it.
Mayoki- Like ArrowOwnzU, you split up your track segments too much. Plus, it was just plain jerky. I was flying all over the place. Also, don't use tires. Wooden Coasters don't use tires, they just rely on gravity to the work.
Renegade- OMG! INCREDIBLE! 5 BILLION STARS! :p
T-TimeKSU- I liked it. Only a few rough spots. But, like Mayoki, don't use tires!
Thrill Reconnoiter- That was the best one out of all of them! Very smooth (not totally though), layout was pretty good, and no tires!
thedeadfrog- I died. Both my vertical and lateral g's turned to red at least once. Plus, the brake run, station, and lift hill were not straight.
So all in all, Thrill Reconnoiter gets my vote! But great job everyone! :)
What? There were absolutely no tires used on my coaster, unless you mean the station and the brakes; the coaster section was entirely powered by gravity.
Also, in the end, just pretend that 1 vote wasn't there... I feel like a bad person, haha.
Michael
11-10-2008, 08:07 PM
Mayoki, there will be plenty more votes. So don't worry yourself, it's alright man :p
And yes, I do believe he was reffering to the station.
Whisper
11-12-2008, 10:44 PM
Yeah Mayoki, it doesn't matter, you're losing anyways.:p:eek: Sorry, had to say that... in that case, I voted for you.;)
Good luck to all participants!
Thrill Reconnoiter
11-13-2008, 08:10 PM
Akiro - I enjoyed the SOB loop idea and the snappy corners found in the layout. I felt a little lost on the realism [read: conventionalism] factor (number of blocks, shorter trains, and over-90-degree drop), but there is always a first for everything and it definitely stood-out!
Mayoki - This really reminded me a lot of Crystal Beach Cyclone with the rapid twisting, banking, and weaving. I'm not sure how smooth it would be in real life, but it was the most intense layout out of all the entries.
thedeadfrog - I enjoyed the general layout. The beginning reminded me somewhat of an international Stand coaster, which I liked a lot.
T-TimeKSU - The pacing is really strong and the layout felt similar to a GCI and older Dinn. I thought the elevation could've changed a little more just before the final two bunnyhills, but the layout in general was my favorite - with that "open twister" feeling combined with airtime hills. A few more tweaks and I think it could've been a knock-out win.
ArrowOwnzU - The up and down motion was really rippin' the entire length and flowed well. All the crossovers were a terrific combination.
Renegade - I liked the layout a lot, and the cutbacks were pretty cool. I felt the trim was unnecessary being so early in the layout, but it was still a great ride.
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All in all I couldn't decide between T-TimeKSU and ArrowOwnzU, but I went with Shaun's terrific ride for being slightly executed better.
No hard feelings. Good job to everyone! :)
ArrowOwnzU
11-13-2008, 08:52 PM
Thanks, I appreciate the vote a lot coming from someone who I voted for.
Michael
11-24-2008, 03:41 PM
Remember, today is the last day of voting! :cool:
thedeadfrog
11-24-2008, 06:15 PM
Remember, today is the last day of voting! :cool:
Does this mean that Round 5 will be posted tonight?\
Edit: Who the heck voted for me, and why O.O.
Michael
11-25-2008, 08:24 PM
^ Haha, not quite tonight ;)
I'm working on round 5 as I speak, maybe this weekend we could see something. :)
ArrowOwnzU
11-25-2008, 08:26 PM
Whoo! I won runner up. Yay.
Michael
11-25-2008, 08:30 PM
Thanks to everyone who participated in round 4, and congrats to Ryan for his outstanding entry! We had such a great turnout this time, it's great to see the forum games like they used to be. :cool:
Be on the lookout for Round 5... ;)
thedeadfrog
11-25-2008, 11:44 PM
^ Haha, not quite tonight ;)
I'm working on round 5 as I speak, maybe this weekend we could see something. :)
This weekend? Aww, I wanted to work on it over break.
And, it feels like we're in the middle of a great RCPRO revival.
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