View Full Version : Adventureland 1970
...thrills and chills...
http://img141.imageshack.us/img141/5794/scr4rb9.bmp
scenic views...
http://img89.imageshack.us/img89/2272/scr1xt7.bmp
wonderful family atmosphere...
http://img139.imageshack.us/img139/2141/scr6ia2.bmp
I wonder...
ThrillsChills
10-21-2007, 04:16 PM
Looks good, can't say much right now.
Goliath255
10-21-2007, 04:18 PM
Oh boy, another time line park, quite a few of those are pooping up these days.
1st pic - Way to much walking space, though I do like the waterfall.
2nd pic - Picnic Area? I like it.
3rd pic - The colors work pretty well together, I would like to see more before I comment on that.
GoliathOwnz
10-21-2007, 10:01 PM
LoL. Quite a few pooping up these days.^^:p
It looks good but could use some more scenery in the paths. There is so much room so it looks bland.
Michael
10-21-2007, 10:16 PM
Not one ride was shown in that update ;)
It looks good, but there isn't really anything to comment on, other than the pretty waterfall :)
vedved82491
10-21-2007, 10:21 PM
I think this is going to turn out good. I hope. I see where this is going. It starts out as a plain recreational type park and slowly builds up to be a big amusement park.
disneylhand
10-21-2007, 11:59 PM
^^I've viewed threads 10+ pages long of projects that haven't even passed the step of scenario editor.
All the while keeping up some great discussion.
You are right, however, on the fact that there really isn't much to comment on. But I'll stop bugging you about it, nin.
-disneylhand
I'll probally have an update later today, but first:
SteelVenom - thanks.
Goliath255 - heh "pooping" ha. thanks and I'll see what I can do with the paths.
GoliathOwnz - like I siad above, Ill see what I can do.
Intamin_Mike - well......o well. There will be a ride next update!
vedved - thanks.
disneylhand - thanks,and is there any chance SWA will be back? just wonderin...
http://img466.imageshack.us/img466/5633/scr9ab7.bmp
...tallest coaster in the world...
(sorry for the double-post but since this is another update, I thought it was ok.Also, how do you you change the yopic title??)
[1971- Adventureland]
Introducing the River Queen Mine Train!(sound familiar??)
http://i183.photobucket.com/albums/x307/world_album/SCR10.jpg
Attendence has been low in recent years, with three related parks opening up in the 60's and 70's, everyone's been holding their breath, waiting to see the outcome of the park...
Comet
11-05-2007, 11:09 PM
I really like it, cool little mine train you made with the hyper cars.
And I'm not quite sure how to change the topic title, I've been trying to find out for my Pebble Point thread.
[I'm sorry to announce this but, Adventureland Amusement park is no more. Adventureland, founded in 1961, was closed and will never again be what it once was. It was sold off, but luckily, bought by a company of ten years. It WILL be back for the 1972 season, with new rides, new attractions, all under a new name. We will see you there.]
http://forums.rctspace.com/style_images/v2.3.1spac/spacer.gif
[Update]
Well, even though the file wasnt lost, today the file became corrupt, even though it was still playable. I dont know exactly what caused it, but 2 land "towers" suddenly appeared and reached heights of about 600+ ft in game. there was also a layer of grass, thats was "levitating" above it. These couldnt be lowered, and the layer of grass couldnt be removed, so I saved the most recent roller coaster and deleted the file. Luckily I had already saved the park to other files so it wasn't totally lost. I will still work on the park but itll be more like a "fictional recreation" instead of the timeline. It seemed to be time consuming, especially when I had great ideas for rollercoasters that I wouldnt be able to have until about 10-20 in the "future". So the park will return, just not in the same way as before. (plus all the new rides, new attractions, all under a new name)
You didn't have to get rid of the park just because of the ground towers. These are commonly referred to as "quakes" because they are very common for people who use the 8Cars Per Trainer. They usually go away after a while and you can continue to work on a different area of the park until it does go away. I've had it happen a couple of times.
vedved82491
11-10-2007, 06:22 PM
Odd. I've heard of people getting them all the time from 8cars, yet I've never had that happen to me using it. Is there some effect or option people specifically use to make that happen?
^the only bad thing is that since that was the 1st time that thats happened, I thought I couldnt do anything (too bad just a few minutes afterward I discovered that that could easily taken care of). Oh well, Ive already started on 2 new areas of the park, too late to change now, huh? Anyways, this is now a "recreation of Six Fl-err I mean Adventureland...
http://i183.photobucket.com/albums/x307/world_album/SCR12-1.jpg
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ThrillsChills
11-23-2007, 05:35 PM
That looks really cool, sorry on your park.
Michael
11-23-2007, 05:42 PM
The 1st park in the Six Flags Grand Series, SFGE features some of the most thrilling rides in Indiana!!
Okay, so WTF is going on here. There are now two parks in my state that I had no idea of, what is going on here! :p
Apparantly Indiana is the new hot spot for coasters ;)
Lookin good, hopefully this will turn out better! :D
ThrillsChills
11-23-2007, 06:24 PM
^Things come at you fast.
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