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View Full Version : NoLimits Competition, Round 2 Voting



Thrill Reconnoiter
05-21-2008, 11:06 AM
Good luck to all entrants.

Remember, voting is open to anyone [who has NoLimits to preview the files]!


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Rocket
http://xs127.xs.to/xs127/08213/sfmmman17488.jpg


apsterling
http://xs127.xs.to/xs127/08213/sfmmman17624.jpg



Michael
http://xs127.xs.to/xs127/08213/sfmmman17320.jpg



R.C.
http://xs127.xs.to/xs127/08213/sfmmman17967.jpg



Exceller
http://xs127.xs.to/xs127/08213/sfmmman17159.jpg



T-TimeKSU
http://xs127.xs.to/xs127/08213/sfmmman17139.jpg



SFMMMan17
http://xs127.xs.to/xs127/08213/sfmmman17191.jpg



CedarFair Kinda Guy!
http://xs127.xs.to/xs127/08213/sfmmman17205.jpg





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Round 2 Entries: Download Here (http://www.rollercoasterpro.com/R2_entries.zip)

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Voting closes on May 31st at 11:59PM EST. Good luck!

Thrill Reconnoiter
05-24-2008, 11:32 PM
My apologies, I completely forgot to open the voting thread... http://www.vortexmediagroup.com/images/banghead.gif Should've yelled at me, LOL.


Voting closes on May 31st at 11:59PM EST. Good luck!

SFMMMan17
05-25-2008, 05:12 PM
Notice how Michael is going to win after using AHG... :glare:

Michael
05-25-2008, 05:35 PM
^ Excuse me? I never used any outside programs. I hand-make my coasters because I think that AHG is just a cheap trick.

Where the heck did you even hear that? :blink:

Dan
05-25-2008, 05:42 PM
He probably assumed it because your rides are so damn smooth.

Oh, and if you can't tell I voted for Michael. Well done.

SFMMMan17
05-25-2008, 08:04 PM
^^Seriously?!?

I just assumed that because the segments in your track are just so evenly spaced apart. Also because there were so many!

I apologize, my mistake.:unsure:

Michael
05-26-2008, 01:06 AM
^^Seriously?!?

I just assumed that because the segments in your track are just so evenly spaced apart. Also because there were so many!

I apologize, my mistake.:unsure:

Haha, it's alright, I was just surprised someone said that. If you divide segments into smaller sections, then delete the smaller ones, then divide them back in two, it makes the track very smooth, and more natural. That's my trick :wink2:

Rocket
05-26-2008, 01:15 AM
Dividing them back up makes it smoother? I did figure out that deleting smaller segments made the track "better" but i didn't think that making them smaller again helped. Cool.

Michael
05-26-2008, 01:18 AM
^ I'll post a tutorial type thing in the help thread later for anyone interested, lol :tongue:

SFMMMan17
05-27-2008, 12:05 AM
^You know, you should take my observation as a compliment! ;)